womzilla: (Default)
womzilla ([personal profile] womzilla) wrote2011-02-21 12:26 am

So, an idea for an RPG scenario I'll never write

Ken Walton (co-author of GURPS: Celtic Myth, the Warhammer RPG supplement Realms of Sorcery, and a few other items) is the lead designer on a Cubicle 7 spin-off of Mongoose Games' Runequest II, Clockwork and Chivalry. It's set in the English Civil War, with the Cavaliers using alchemy and the Roundheads using clockwork war machines to continue the conflict. Four volumes have appeared so far.

And a couple of weeks ago, without meaning to, I came up with a scenario for it. But it seems promising: The players are Royalist special operatives, chosen for their brutality and mercilessness in service of the king, sent into the Protectorate to wreak havoc and, if possible, assassinate the dictator Cromwell and his propaganda chief, Blind John, the Minister of Poetry.

The title, of course, came first:

Mute, Inglourious Basterds.



I'll never design it, because even though I still read RPG material, my actual playing days are decades behind me. So, anyone who wants it, have at it.

[identity profile] agoodwinsmith.livejournal.com 2011-02-22 08:13 am (UTC)(link)
:)
mneme: (Default)

[personal profile] mneme 2011-03-22 07:03 pm (UTC)(link)
Ok, I'll ask. So why are you playing days behind you?

Not enough time? If you're still thinking up scenarios, I'd argue you still have -some- of the interest.

FWIW, it's worth keeping in mind that one of the virtues of the "indy" rpg movement is that they're often "rpgs for busy people" (although arguably, so are things like the D&D board games, just emphaiszing a different subgame).

[identity profile] womzilla.livejournal.com 2011-03-22 10:52 pm (UTC)(link)
In large part, it's because I can't do *everything* I'm interested in, and actually playing RPGs is one of the things I've winnowed out. It became easy not to play them after my college gaming group broke up, and for whatever reason, I never got into a group here, even though it was obvious I could have.

I have noticed the "play an entire campaign in an evening" nature of the modern indie games and I approve. Maybe someday....